A few noticeable changes were made :
- First, the most obvious, the sprites have been enhanced and look quite nice now (if I may say so myself), you can look at the images linked to have an idea
- The player can now collide with the enemies (they will die, and he will take 1 damage)
- The rockets that were really very strong have seen a slight decrease of their speed
- The Bombers (aka the mobs that fire rockets) have far less chance to appear now (as was first intended, I did my math wrong with my chances, but now it's fixed)
- Finally the overheat gauge was a bit off on higher resolutions, this has been fixed
And that's it !
Insubordination.7z 37 MB
Nov 30, 2017
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